Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 201 days ago
3 / 3 / 13
K / D / A
41%
Kill participation
766
Damage / min
13,503g
444.2 gold / min
35
3 placed · 8 cleared
219
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIG TheShyt#NA1
Udyr · Top
4 / 4 / 3
30.4% KP
27,303
28.4% share
12,019g
210 CS · 6.9/m
fatass12#NA2
Olaf · Jungle
9 / 9 / 1
43.5% KP
15,482
16.1% share
14,415g
196 CS · 6.4/m
Phasuo#NA1
Zed · Mid
4 / 10 / 6
43.5% KP
26,494
27.5% share
14,108g
203 CS · 6.7/m
KangPoom#1234
Jhin · ADC
5 / 8 / 6
47.8% KP
23,162
24.1% share
13,357g
227 CS · 7.5/m
FluidDelBog#TWINS
Zilean · Support
1 / 8 / 10
47.8% KP
3,864
4% share
7,918g
24 CS · 0.8/m
Red side
VictoryWHODOUTHINKURIAM#SPUNG
Cassiopeia · Top
5 / 2 / 7
30.8% KP
30,977
22.3% share
11,066g
213 CS · 7/m
tah3#nid
Zaahen · Jungle
3 / 3 / 13
41% KP
23,286
16.8% share
13,503g
219 CS · 7.2/m
goth babe#NA1
Diana · Mid
21 / 5 / 10
79.5% KP
48,943
35.2% share
17,532g
200 CS · 6.6/m
Kami Katzchen NA#NAII
Sivir · ADC
8 / 7 / 9
43.6% KP
30,169
21.7% share
16,724g
248 CS · 8.2/m
TeriyakiKitten#3473
Soraka · Support
2 / 6 / 21
59% KP
5,641
4.1% share
9,993g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
