Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 198 days ago
11 / 6 / 22
K / D / A
78.6%
Kill participation
1,318.8
Damage / min
22,790g
545 gold / min
56
1 placed · 21 cleared
318
7.6 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatrref#NA1
Zaahen · Top
3 / 8 / 9
32.4% KP
27,374
17.4% share
19,102g
353 CS · 8.4/m
Puppet#One
Shaco · Jungle
5 / 8 / 5
27% KP
20,221
12.8% share
14,687g
266 CS · 6.4/m
LolGunSlinger#CN1
Heimerdinger · Mid
17 / 7 / 8
67.6% KP
63,993
40.6% share
22,503g
334 CS · 8/m
bluette#crumb
Zeri · ADC
8 / 8 / 12
54.1% KP
30,927
19.6% share
21,385g
358 CS · 8.6/m
Peaces#9090
Nautilus · Support
4 / 11 / 14
48.6% KP
14,962
9.5% share
11,398g
22 CS · 0.5/m
Red side
VictoryMrMouseMazing#NA1
Ornn · Top
8 / 3 / 15
54.8% KP
30,241
18.2% share
17,557g
299 CS · 7.2/m
tah3#nid
Nidalee · Jungle
11 / 6 / 22
78.6% KP
55,147
33.2% share
22,790g
318 CS · 7.6/m
Isasebelcolombia#Na3
Zed · Mid
6 / 13 / 7
31% KP
28,481
17.1% share
16,190g
303 CS · 7.2/m
LetsGetFizzical#FIZZ
Lissandra · ADC
5 / 7 / 22
64.3% KP
33,033
19.9% share
22,958g
367 CS · 8.8/m
ProjectRipper#Pyke
Pyke · Support
12 / 8 / 13
59.5% KP
19,202
11.6% share
14,259g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
