Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 195 days ago
17 / 6 / 9
K / D / A
65%
Kill participation
1,158
Damage / min
19,688g
562.2 gold / min
23
2 placed · 4 cleared
245
7 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCar Ramrod#4898
Gangplank · Top
4 / 9 / 7
37.9% KP
28,263
22.6% share
15,568g
267 CS · 7.6/m
Arist Sama#MSADM
Kha'Zix · Jungle
14 / 10 / 6
69% KP
25,100
20% share
16,798g
250 CS · 7.1/m
Intemporal#cam
Swain · Mid
3 / 8 / 9
41.4% KP
26,513
21.2% share
12,740g
227 CS · 6.5/m
Endbringer#NA1
Brand · ADC
5 / 7 / 10
51.7% KP
34,585
27.6% share
15,078g
252 CS · 7.2/m
Faln#5012
Nami · Support
3 / 6 / 12
51.7% KP
10,873
8.7% share
9,506g
20 CS · 0.6/m
Red side
Victorylil groot#NA1
Riven · Top
16 / 3 / 6
55% KP
52,094
36.2% share
21,867g
322 CS · 9.2/m
tah3#nid
Elise · Jungle
17 / 6 / 9
65% KP
40,550
28.2% share
19,688g
245 CS · 7/m
IIRAGNOROKII#NA1
Vel'Koz · Mid
3 / 10 / 13
40% KP
27,132
18.9% share
12,866g
217 CS · 6.2/m
Karl 2#NA888
Veigar · ADC
2 / 4 / 9
27.5% KP
17,060
11.9% share
14,112g
229 CS · 6.5/m
UhMazinggg#NA1
Janna · Support
2 / 6 / 19
52.5% KP
7,048
4.9% share
11,267g
46 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
