Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zaahen
Victory
Ranked Solo/Duo · 194 days ago
9 / 1 / 14
K / D / A
60.5%
Kill participation
944.7
Damage / min
14,775g
561.8 gold / min
24
6 placed · 4 cleared
211
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSUPERSTAR DRACO#duck
Fiora · Top
2 / 10 / 2
23.5% KP
15,595
18.1% share
9,033g
166 CS · 6.3/m
ALEX HO#NA1
Rammus · Jungle
3 / 2 / 5
47.1% KP
8,497
9.9% share
9,321g
157 CS · 6/m
Takashi Amano#Shrmp
Sylas · Mid
2 / 10 / 2
23.5% KP
15,392
17.9% share
8,177g
151 CS · 5.7/m
melke#0001
Ezreal · ADC
9 / 8 / 5
82.4% KP
39,029
45.3% share
14,956g
186 CS · 7.1/m
xianbaowei#NA1
Karma · Support
1 / 8 / 13
82.4% KP
7,697
8.9% share
7,394g
27 CS · 1/m
Red side
Victorywhite space#kimmy
Vayne · Top
11 / 3 / 6
44.7% KP
29,848
26.4% share
12,171g
188 CS · 7.1/m
tah3#nid
Zaahen · Jungle
9 / 1 / 14
60.5% KP
24,846
22% share
14,775g
211 CS · 8/m
TTVHEXerathtv#xerth
Xerath · Mid
9 / 4 / 10
50% KP
26,689
23.6% share
11,298g
171 CS · 6.5/m
2424#dog
Seraphine · ADC
6 / 3 / 15
55.3% KP
20,388
18% share
12,624g
193 CS · 7.3/m
Terim#0021
Senna · Support
3 / 7 / 16
50% KP
11,405
10.1% share
8,622g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
