Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 193 days ago
7 / 6 / 7
K / D / A
58.3%
Kill participation
894.8
Damage / min
14,172g
439.4 gold / min
24
1 placed · 3 cleared
200
6.2 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatبطيخة#1111
Aatrox · Top
8 / 7 / 4
50% KP
36,245
30.7% share
14,590g
227 CS · 7/m
tah3#nid
Wukong · Jungle
7 / 6 / 7
58.3% KP
28,858
24.5% share
14,172g
200 CS · 6.2/m
FelicityChtholly#0625
Zoe · Mid
2 / 9 / 7
37.5% KP
22,477
19.1% share
10,882g
213 CS · 6.6/m
Chubymonkeyy#NA1
Varus · ADC
5 / 7 / 4
37.5% KP
21,507
18.2% share
13,167g
214 CS · 6.6/m
The Huntress#NA1
Nami · Support
2 / 7 / 8
41.7% KP
8,836
7.5% share
9,701g
32 CS · 1/m
Red side
Victoryicflr#rat
Riven · Top
9 / 9 / 4
36.1% KP
26,258
18.9% share
14,169g
203 CS · 6.3/m
Rengar N Bush#Fleet
Rengar · Jungle
13 / 7 / 7
55.6% KP
30,778
22.2% share
17,507g
284 CS · 8.8/m
lolcowchud67#fmcl
Anivia · Mid
8 / 4 / 16
66.7% KP
42,546
30.7% share
13,737g
234 CS · 7.3/m
IDF SOLDIER#SHOGO
Hwei · ADC
4 / 2 / 14
50% KP
23,484
16.9% share
14,668g
255 CS · 7.9/m
100 men#farm
Rell · Support
2 / 2 / 26
77.8% KP
15,662
11.3% share
10,373g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
