Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 192 days ago
11 / 10 / 20
K / D / A
68.9%
Kill participation
1,163.7
Damage / min
20,757g
508.8 gold / min
28
2 placed · 7 cleared
258
6.3 CS / min
Objective control
1
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhoKing48#NA1
Yasuo · Top
3 / 10 / 8
24.4% KP
28,758
15.7% share
14,988g
291 CS · 7.1/m
tah3#nid
Jayce · Jungle
11 / 10 / 20
68.9% KP
47,480
25.9% share
20,757g
258 CS · 6.3/m
Aldebaran#RE0
Ryze · Mid
20 / 8 / 8
62.2% KP
57,651
31.4% share
23,368g
283 CS · 6.9/m
Mangø Soju#Korea
Tristana · ADC
8 / 10 / 13
46.7% KP
33,616
18.3% share
19,686g
302 CS · 7.4/m
LINGZ#NA1
Swain · Support
3 / 11 / 23
57.8% KP
15,842
8.6% share
12,799g
62 CS · 1.5/m
Red side
VictoryiEpic#NA1
Ornn · Top
8 / 4 / 18
53.1% KP
39,312
18.6% share
15,270g
229 CS · 5.6/m
nibba1#NA1
Nocturne · Jungle
17 / 10 / 11
57.1% KP
55,378
26.2% share
22,842g
342 CS · 8.4/m
SKT T1 Faker#KRR
Zoe · Mid
5 / 10 / 13
36.7% KP
38,008
18% share
14,265g
248 CS · 6.1/m
patsu#MrPat
Caitlyn · ADC
13 / 11 / 13
53.1% KP
60,693
28.7% share
25,892g
332 CS · 8.1/m
Ren Dao#5092
Nautilus · Support
6 / 10 / 22
57.1% KP
18,190
8.6% share
13,405g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
