Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 192 days ago
14 / 4 / 8
K / D / A
68.8%
Kill participation
1,371.4
Damage / min
20,150g
623.2 gold / min
41
5 placed · 6 cleared
326
10.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatREuS#Sante
K'Sante · Top
2 / 5 / 4
18.8% KP
18,294
12.3% share
11,440g
234 CS · 7.2/m
tah3#nid
Graves · Jungle
14 / 4 / 8
68.8% KP
44,343
29.9% share
20,150g
326 CS · 10.1/m
Scarecrow7#na7
Galio · Mid
4 / 5 / 14
56.3% KP
18,226
12.3% share
13,979g
239 CS · 7.4/m
Khanzee#5000
Zyra · ADC
7 / 8 / 10
53.1% KP
38,561
26% share
14,442g
185 CS · 5.7/m
DarkHound#NA1
Xerath · Support
5 / 3 / 16
65.6% KP
28,780
19.4% share
12,275g
55 CS · 1.7/m
Red side
DefeatInferno#8763
Gwen · Top
6 / 3 / 5
44% KP
30,496
27.5% share
17,116g
275 CS · 8.5/m
cleaver#maxxi
Kindred · Jungle
4 / 10 / 9
52% KP
25,023
22.6% share
12,118g
177 CS · 5.5/m
savyyor#alex
Akali · Mid
10 / 6 / 3
52% KP
29,869
26.9% share
13,403g
230 CS · 7.1/m
houriven#nb1
Smolder · ADC
4 / 7 / 2
24% KP
18,794
16.9% share
10,821g
199 CS · 6.2/m
DualSwordz#NA1
Rell · Support
1 / 6 / 14
60% KP
6,752
6.1% share
8,434g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
