Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 192 days ago
9 / 3 / 13
K / D / A
84.6%
Kill participation
1,034.2
Damage / min
13,688g
563.3 gold / min
16
1 placed · 4 cleared
198
8.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHDAMFN#1987
K'Sante · Top
3 / 4 / 9
46.2% KP
13,930
16.4% share
10,065g
163 CS · 6.7/m
tah3#nid
Nidalee · Jungle
9 / 3 / 13
84.6% KP
25,130
29.6% share
13,688g
198 CS · 8.1/m
bigfatlp#locks
Malzahar · Mid
6 / 3 / 6
46.2% KP
13,814
16.3% share
11,676g
225 CS · 9.3/m
06 05 2024#Tafi
Ezreal · ADC
5 / 6 / 11
61.5% KP
24,910
29.3% share
11,582g
172 CS · 7.1/m
White Fox24#NA2
Anivia · Support
3 / 7 / 12
57.7% KP
7,099
8.4% share
7,891g
20 CS · 0.8/m
Red side
DefeatLight#CAN2
Warwick · Top
2 / 7 / 3
21.7% KP
12,385
13.6% share
8,973g
184 CS · 7.6/m
The Spider King#Drew
Elise · Jungle
11 / 6 / 6
73.9% KP
25,087
27.6% share
11,526g
162 CS · 6.7/m
Titan Dweevil#00000
Brand · Mid
2 / 5 / 3
21.7% KP
19,652
21.6% share
8,490g
194 CS · 8/m
José José#Ray
Kai'Sa · ADC
4 / 4 / 7
47.8% KP
21,915
24.1% share
10,604g
201 CS · 8.3/m
billie#angel
Nami · Support
4 / 4 / 15
82.6% KP
12,018
13.2% share
7,356g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
