Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 190 days ago
8 / 10 / 11
K / D / A
59.4%
Kill participation
1,151.4
Damage / min
18,413g
504.9 gold / min
39
3 placed · 8 cleared
272
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsapovnela#life
Sion · Top
4 / 10 / 13
53.1% KP
35,468
16.8% share
12,727g
216 CS · 5.9/m
tah3#nid
Jayce · Jungle
8 / 10 / 11
59.4% KP
41,987
19.8% share
18,413g
272 CS · 7.5/m
lumiere#3334
Smolder · Mid
6 / 8 / 5
34.4% KP
44,021
20.8% share
17,385g
347 CS · 9.5/m
Ivans0404#LUXS2
Hwei · ADC
8 / 8 / 8
50% KP
36,211
17.1% share
16,269g
257 CS · 7/m
EL0SANTA#1111
Karthus · Support
6 / 16 / 14
62.5% KP
54,023
25.5% share
12,994g
84 CS · 2.3/m
Red side
Victoryrtrd666#NA1
Singed · Top
6 / 9 / 12
34.6% KP
35,953
20.5% share
14,886g
281 CS · 7.7/m
OK MAÑANA#NA12
Jarvan IV · Jungle
12 / 3 / 19
59.6% KP
29,200
16.6% share
18,500g
218 CS · 6/m
Lizano Enjoyer#NA1
Akali · Mid
11 / 5 / 12
44.2% KP
34,814
19.8% share
17,600g
270 CS · 7.4/m
WeiJiaLe#NA1
Caitlyn · ADC
21 / 6 / 8
55.8% KP
61,459
35% share
23,264g
309 CS · 8.5/m
Magmor#Blade
Leona · Support
2 / 9 / 19
40.4% KP
14,317
8.1% share
11,194g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
