Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 189 days ago
5 / 11 / 7
K / D / A
70.6%
Kill participation
945.2
Damage / min
15,430g
454.9 gold / min
32
2 placed · 8 cleared
238
7 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxAzorD#2443
Aatrox · Top
5 / 4 / 7
30.8% KP
22,614
16.9% share
14,238g
279 CS · 8.2/m
Shieldworm#NA3
Jarvan IV · Jungle
10 / 4 / 18
71.8% KP
29,513
22% share
16,931g
239 CS · 7/m
Victør#Anne
Rumble · Mid
11 / 6 / 15
66.7% KP
42,931
32.1% share
15,175g
229 CS · 6.8/m
Blyos#2509
Ezreal · ADC
11 / 2 / 10
53.8% KP
30,686
22.9% share
18,843g
316 CS · 9.3/m
BetaTwinz#NA1
Karma · Support
2 / 1 / 22
61.5% KP
8,145
6.1% share
9,726g
25 CS · 0.7/m
Red side
DefeatDecoy#Kat
Ambessa · Top
6 / 6 / 1
41.2% KP
35,565
28.7% share
16,404g
326 CS · 9.6/m
tah3#nid
Jayce · Jungle
5 / 11 / 7
70.6% KP
32,058
25.9% share
15,430g
238 CS · 7/m
Good Boi#twtv
Orianna · Mid
2 / 9 / 12
82.4% KP
25,518
20.6% share
11,315g
221 CS · 6.5/m
Chipotle Labubu#Spicy
Lux · ADC
2 / 6 / 5
41.2% KP
19,657
15.9% share
13,675g
294 CS · 8.7/m
Lucien Lachance#0303
Maokai · Support
2 / 7 / 7
52.9% KP
11,064
8.9% share
9,043g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
