Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Elise
Victory
Ranked Solo/Duo · 187 days ago
17 / 3 / 11
K / D / A
63.6%
Kill participation
1,301.4
Damage / min
17,005g
562.8 gold / min
26
3 placed · 6 cleared
212
7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySummoner V#NA2
Illaoi · Top
8 / 4 / 8
36.4% KP
34,115
25.5% share
15,009g
277 CS · 9.2/m
tah3#nid
Elise · Jungle
17 / 3 / 11
63.6% KP
39,325
29.4% share
17,005g
212 CS · 7/m
blongus#gk123
Galio · Mid
5 / 8 / 10
34.1% KP
26,253
19.7% share
11,248g
153 CS · 5.1/m
Myst#tysM
Twitch · ADC
11 / 8 / 5
36.4% KP
25,407
19% share
17,541g
279 CS · 9.2/m
Wunderer#poor
Thresh · Support
3 / 6 / 22
56.8% KP
8,453
6.3% share
10,481g
30 CS · 1/m
Red side
DefeatKhami#NA1
Shen · Top
2 / 12 / 4
20.7% KP
19,039
15.9% share
10,079g
174 CS · 5.8/m
Touch The Box#NA1
Wukong · Jungle
7 / 11 / 7
48.3% KP
20,113
16.8% share
13,125g
169 CS · 5.6/m
juicebox#AYAYA
Orianna · Mid
12 / 6 / 4
55.2% KP
38,993
32.6% share
15,090g
228 CS · 7.5/m
butterchicken24#milie
Caitlyn · ADC
6 / 8 / 8
48.3% KP
32,034
26.8% share
15,441g
253 CS · 8.4/m
miliana#siddy
Nami · Support
2 / 8 / 15
58.6% KP
9,500
7.9% share
8,238g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
