Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Fiora
Victory
Ranked Solo/Duo · 100 days ago
8 / 8 / 8
K / D / A
33.3%
Kill participation
1,692.7
Damage / min
16,567g
543.2 gold / min
24
11 placed · 1 cleared
258
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGAWK GAWK MONSTA#NA1
Malphite · Top
3 / 12 / 6
24.3% KP
24,000
19% share
9,754g
164 CS · 5.4/m
SHU OlperQQ#SAINT
Lee Sin · Jungle
15 / 8 / 8
62.2% KP
36,799
29.1% share
14,236g
149 CS · 4.9/m
Plastic Memories#Smile
Sylas · Mid
6 / 4 / 5
29.7% KP
26,900
21.3% share
11,992g
195 CS · 6.4/m
Hide on Turkey#LOST
Yasuo · ADC
13 / 12 / 9
59.5% KP
28,538
22.6% share
15,021g
192 CS · 6.3/m
I Am Presence#710
Alistar · Support
0 / 13 / 22
59.5% KP
10,147
8% share
8,969g
24 CS · 0.8/m
Red side
Victorytah3#nid
Fiora · Top
8 / 8 / 8
33.3% KP
51,628
29.7% share
16,567g
258 CS · 8.5/m
kanavi1#1702
Jayce · Jungle
14 / 4 / 14
58.3% KP
33,250
19.1% share
18,220g
248 CS · 8.1/m
Shiino#DDN
Anivia · Mid
4 / 2 / 15
39.6% KP
24,421
14% share
10,810g
198 CS · 6.5/m
Master øf mind#NA1
Ezreal · ADC
15 / 10 / 18
68.8% KP
42,093
24.2% share
16,442g
175 CS · 5.7/m
Nivhay#NA1
Mel · Support
7 / 13 / 24
64.6% KP
22,731
13.1% share
12,250g
58 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
