Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 58 days ago
11 / 5 / 8
K / D / A
57.6%
Kill participation
1,009.4
Damage / min
16,774g
569.3 gold / min
27
8 placed · 5 cleared
197
6.7 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwolfkiller333#NA1
Garen · Top
8 / 8 / 3
33.3% KP
17,985
19.4% share
13,107g
241 CS · 8.2/m
ALEX HO#NA1
Fiddlesticks · Jungle
5 / 7 / 8
39.4% KP
19,902
21.4% share
12,635g
222 CS · 7.5/m
TheBeginning321#NA1
Yasuo · Mid
6 / 6 / 0
18.2% KP
13,586
14.6% share
12,307g
225 CS · 7.6/m
tah3#nid
Nidalee · ADC
11 / 5 / 8
57.6% KP
29,745
32% share
16,774g
197 CS · 6.7/m
Izzy#IZY
Shen · Support
3 / 8 / 12
45.5% KP
11,599
12.5% share
8,848g
40 CS · 1.4/m
Red side
VictoryUnemployed#arc
Yone · Top
7 / 8 / 7
41.2% KP
30,736
22.7% share
16,508g
296 CS · 10/m
Shido#Yuh
Ivern · Jungle
2 / 3 / 19
61.8% KP
11,027
8.1% share
11,832g
156 CS · 5.3/m
blackoreocookies#NA1
Viktor · Mid
13 / 5 / 9
64.7% KP
48,171
35.5% share
15,321g
228 CS · 7.7/m
SG LooseCannon#SWORD
Zeri · ADC
8 / 10 / 12
58.8% KP
31,073
22.9% share
14,783g
222 CS · 7.5/m
GigaScale#555CM
Poppy · Support
4 / 8 / 13
50% KP
14,677
10.8% share
9,876g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
