Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Flex · 38 days ago
14 / 3 / 11
K / D / A
55.6%
Kill participation
1,273.3
Damage / min
13,959g
606.9 gold / min
21
5 placed · 4 cleared
174
7.6 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchồng bé thỏ#7215
Yone · Top
1 / 9 / 3
17.4% KP
9,011
13.5% share
7,262g
144 CS · 6.3/m
chồng bé Emma#2801
Warwick · Jungle
6 / 7 / 7
56.5% KP
12,465
18.7% share
9,219g
123 CS · 5.3/m
Hữu Duyên vợ bạn#2222
Locke · Mid
11 / 8 / 5
69.6% KP
24,317
36.6% share
11,700g
130 CS · 5.7/m
chồng bé Linh#0719
Jinx · ADC
4 / 11 / 8
52.2% KP
14,151
21.3% share
10,294g
166 CS · 7.2/m
CHỒng bé Phưn#TPhun
Thresh · Support
1 / 10 / 16
73.9% KP
6,578
9.9% share
6,467g
16 CS · 0.7/m
Red side
Victorymint maid#ghost
Jax · Top
7 / 5 / 6
28.9% KP
14,303
12.8% share
11,992g
210 CS · 9.1/m
bullseye#ttt
Nidalee · Jungle
14 / 3 / 11
55.6% KP
29,286
26.2% share
13,959g
174 CS · 7.6/m
RescueRabbit#dino
Rumble · Mid
9 / 4 / 8
37.8% KP
20,259
18.2% share
10,493g
141 CS · 6.1/m
lowbob67#6767
Ezreal · ADC
7 / 4 / 11
40% KP
28,772
25.8% share
12,973g
173 CS · 7.5/m
PRIMAL#JAW
Annie · Support
8 / 8 / 16
53.3% KP
18,979
17% share
10,032g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
