Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 33 days ago
15 / 9 / 10
K / D / A
73.5%
Kill participation
1,538.9
Damage / min
16,333g
510.9 gold / min
44
10 placed · 7 cleared
209
6.5 CS / min
Objective control
2
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryService Dog#mybad
Warwick · Top
21 / 4 / 6
55.1% KP
40,872
23.4% share
17,706g
208 CS · 6.5/m
SonicTheP1sshog#P1SS
Karthus · Jungle
9 / 9 / 20
59.2% KP
45,911
26.2% share
16,583g
254 CS · 7.9/m
Pack less#1269
Talon · Mid
8 / 8 / 15
46.9% KP
30,862
17.6% share
12,043g
150 CS · 4.7/m
dbxz#NA42
Viktor · ADC
5 / 3 / 15
40.8% KP
38,298
21.9% share
13,183g
212 CS · 6.6/m
Boulette#NA123
Bard · Support
6 / 10 / 22
57.1% KP
19,081
10.9% share
11,011g
33 CS · 1/m
Red side
Defeatbiskitt#na2
Vayne · Top
6 / 12 / 6
35.3% KP
25,765
19.1% share
14,019g
220 CS · 6.9/m
bullseye#ttt
Nidalee · Jungle
15 / 9 / 10
73.5% KP
49,195
36.5% share
16,333g
209 CS · 6.5/m
LAN IS BETTER#IDAHO
Ahri · Mid
5 / 8 / 9
41.2% KP
26,862
19.9% share
12,308g
246 CS · 7.7/m
frostbite83#NA1
Swain · ADC
6 / 9 / 10
47.1% KP
22,686
16.8% share
12,330g
169 CS · 5.3/m
Rookie0vo#ooooo
Leona · Support
2 / 11 / 14
47.1% KP
10,333
7.7% share
8,467g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
