Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Graves
Victory
Ranked Solo/Duo · 30 days ago
17 / 5 / 4
K / D / A
55.3%
Kill participation
1,226.5
Damage / min
19,640g
630.8 gold / min
24
1 placed · 4 cleared
280
9 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNom#Jummy
Jayce · Top
4 / 9 / 3
29.2% KP
22,869
23.2% share
12,206g
259 CS · 8.3/m
Puzzleofmusic#NA1
Nunu & Willump · Jungle
3 / 9 / 11
58.3% KP
14,242
14.5% share
10,168g
127 CS · 4.1/m
TesUnNul#NA1
Yasuo · Mid
6 / 7 / 3
37.5% KP
25,378
25.8% share
14,421g
296 CS · 9.5/m
Skylen#NA2
Aphelios · ADC
9 / 8 / 3
50% KP
26,922
27.4% share
16,307g
264 CS · 8.5/m
梨梨酱#小小一只
Morgana · Support
2 / 5 / 11
54.2% KP
8,959
9.1% share
8,719g
28 CS · 0.9/m
Red side
VictoryKingArtLeywin#NA1
Riven · Top
6 / 3 / 7
34.2% KP
17,916
15.5% share
13,640g
249 CS · 8/m
bullseye#ttt
Graves · Jungle
17 / 5 / 4
55.3% KP
38,184
33.1% share
19,640g
280 CS · 9/m
Way of the Sword#James
Locke · Mid
4 / 7 / 4
21.1% KP
13,812
12% share
11,654g
189 CS · 6.1/m
Noblespork#NA1
Syndra · ADC
10 / 4 / 10
52.6% KP
27,914
24.2% share
20,045g
291 CS · 9.3/m
b1lly#goat
Senna · Support
1 / 5 / 24
65.8% KP
17,430
15.1% share
12,152g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
