Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 30 days ago
16 / 13 / 15
K / D / A
64.6%
Kill participation
1,221.7
Damage / min
20,469g
551.5 gold / min
23
2 placed · 4 cleared
222
6 CS / min
Objective control
3
Dragons
0
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryno name#32981
Vayne · Top
11 / 7 / 10
30.4% KP
41,645
19.7% share
18,331g
301 CS · 8.1/m
hexcyclo#8567
Talon · Jungle
10 / 6 / 11
30.4% KP
24,106
11.4% share
17,340g
291 CS · 7.8/m
hagoromo chalk#NA1
Locke · Mid
9 / 12 / 6
21.7% KP
32,501
15.4% share
15,541g
251 CS · 6.8/m
RU lost babygirl#NA1
Karthus · ADC
36 / 16 / 16
75.4% KP
97,565
46.1% share
24,789g
224 CS · 6/m
0310#백예린
Bard · Support
3 / 7 / 41
63.8% KP
15,761
7.4% share
14,060g
39 CS · 1.1/m
Red side
DefeatVesperus#NA1
Fiora · Top
4 / 15 / 6
20.8% KP
26,058
14% share
14,787g
260 CS · 7/m
bullseye#ttt
Nidalee · Jungle
16 / 13 / 15
64.6% KP
45,346
24.4% share
20,469g
222 CS · 6/m
BobKiller521#NA1
Yone · Mid
11 / 14 / 6
35.4% KP
30,327
16.3% share
18,492g
278 CS · 7.5/m
Revan#rdg1
Yunara · ADC
12 / 13 / 12
50% KP
46,859
25.2% share
22,318g
286 CS · 7.7/m
Pyru#NA1
Brand · Support
5 / 14 / 22
56.3% KP
37,139
20% share
14,347g
57 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
