Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 30 days ago
23 / 6 / 8
K / D / A
73.8%
Kill participation
2,187.3
Damage / min
21,258g
651.1 gold / min
31
14 placed · 2 cleared
259
7.9 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLiquidator#1300
Yone · Top
5 / 8 / 5
19.2% KP
20,156
14.2% share
12,826g
258 CS · 7.9/m
Cyrus#Real
Ambessa · Jungle
8 / 8 / 7
28.8% KP
21,544
15.1% share
14,030g
217 CS · 6.6/m
Zella#NA1
Diana · Mid
12 / 8 / 5
32.7% KP
32,247
22.7% share
13,202g
212 CS · 6.5/m
Erykon#KAT
Katarina · ADC
22 / 9 / 8
57.7% KP
50,833
35.7% share
22,549g
237 CS · 7.3/m
Geranimo#APJ
Karma · Support
5 / 9 / 14
36.5% KP
17,432
12.3% share
10,489g
45 CS · 1.4/m
Red side
Victorybullseye#ttt
Jayce · Top
23 / 6 / 8
73.8% KP
71,415
43.1% share
21,258g
259 CS · 7.9/m
Nephriti#NA1
Shaco · Jungle
10 / 8 / 14
57.1% KP
44,333
26.8% share
16,686g
205 CS · 6.3/m
Old Man Ego#333
Morgana · Mid
2 / 10 / 6
19% KP
12,076
7.3% share
10,721g
205 CS · 6.3/m
Angelic#Law
Seraphine · ADC
3 / 14 / 16
45.2% KP
17,153
10.4% share
13,023g
194 CS · 5.9/m
ObscuredlyBroken#NA1
Poppy · Support
4 / 15 / 17
50% KP
20,666
12.5% share
10,395g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
