Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 30 days ago
12 / 6 / 7
K / D / A
57.6%
Kill participation
1,567.5
Damage / min
15,863g
561.5 gold / min
16
10 placed · 0 cleared
255
9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBeatYouWith180ms#NoJok
Illaoi · Top
5 / 6 / 3
44.4% KP
33,506
37.2% share
12,265g
240 CS · 8.5/m
place bush#NA1
Kai'Sa · Jungle
1 / 7 / 8
50% KP
11,090
12.3% share
10,520g
197 CS · 7/m
Houatyb#NA1
Veigar · Mid
4 / 10 / 2
33.3% KP
19,996
22.2% share
12,046g
236 CS · 8.4/m
Raxxius#NA2
Ezreal · ADC
8 / 5 / 2
55.6% KP
17,819
19.8% share
13,728g
218 CS · 7.7/m
caffeine addict#NA1
Nami · Support
0 / 5 / 10
55.6% KP
7,579
8.4% share
7,862g
27 CS · 1/m
Red side
Victory2PERMSDEEPTRYME#NA1
Shen · Top
3 / 4 / 8
33.3% KP
15,121
12.8% share
10,283g
165 CS · 5.8/m
Aruela7#NA1
Udyr · Jungle
2 / 4 / 7
27.3% KP
19,942
16.8% share
12,192g
227 CS · 8/m
bullseye#ttt
Lucian · Mid
12 / 6 / 7
57.6% KP
44,282
37.3% share
15,863g
255 CS · 9/m
prone#nxt
Syndra · ADC
14 / 1 / 4
54.5% KP
32,041
27% share
18,536g
282 CS · 10/m
asdfghjklpoiuyew#qwert
Leona · Support
2 / 3 / 9
33.3% KP
7,176
6.1% share
8,624g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
