Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 29 days ago
11 / 4 / 4
K / D / A
44.1%
Kill participation
1,025.1
Damage / min
12,351g
511.4 gold / min
13
9 placed · 1 cleared
174
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBrandon Graced#Of1
Gangplank · Top
2 / 7 / 4
17.6% KP
29,651
31.8% share
9,241g
184 CS · 7.6/m
lmagine lnting#INT
Rammus · Jungle
7 / 0 / 11
52.9% KP
10,811
11.6% share
12,155g
215 CS · 8.9/m
bullseye#ttt
Nidalee · Mid
11 / 4 / 4
44.1% KP
24,757
26.6% share
12,351g
174 CS · 7.2/m
kite#OLD
Draven · ADC
11 / 5 / 4
44.1% KP
23,022
24.7% share
15,738g
234 CS · 9.7/m
Forsen ADC acc#3249
Nautilus · Support
3 / 0 / 13
47.1% KP
4,893
5.3% share
8,183g
30 CS · 1.2/m
Red side
Defeataiduze#TTV
Aatrox · Top
8 / 3 / 0
50% KP
16,367
23.1% share
10,316g
173 CS · 7.2/m
Elekktro#NA1
Viego · Jungle
0 / 8 / 5
31.3% KP
7,435
10.5% share
8,805g
168 CS · 7/m
Not Aaron Song#NA2
Azir · Mid
2 / 8 / 2
25% KP
22,390
31.6% share
9,542g
187 CS · 7.7/m
NotoriousGAD#123
Tristana · ADC
4 / 8 / 4
50% KP
13,237
18.7% share
11,322g
171 CS · 7.1/m
ROCOURT#bny
Senna · Support
2 / 7 / 6
50% KP
11,420
16.1% share
7,262g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
