Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 29 days ago
18 / 6 / 11
K / D / A
60.4%
Kill participation
1,823.5
Damage / min
15,588g
545.7 gold / min
29
12 placed · 3 cleared
197
6.9 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataiduze#TTV
Aatrox · Top
6 / 6 / 7
44.8% KP
27,009
25% share
12,645g
215 CS · 7.5/m
xMeRciLessx#LAS
Viego · Jungle
5 / 8 / 8
44.8% KP
15,714
14.6% share
12,311g
196 CS · 6.9/m
CreedTrix#POG
Akali · Mid
10 / 11 / 0
34.5% KP
27,061
25.1% share
12,403g
148 CS · 5.2/m
kite#OLD
Karthus · ADC
6 / 11 / 9
51.7% KP
29,143
27% share
13,156g
205 CS · 7.2/m
Frosthook#NA2
Pyke · Support
2 / 12 / 13
51.7% KP
8,946
8.3% share
8,930g
21 CS · 0.7/m
Red side
Victory3walleye25#Rek
Rek'Sai · Top
5 / 9 / 6
22.9% KP
21,517
15.6% share
10,432g
153 CS · 5.4/m
user 1374#NA1
Nocturne · Jungle
8 / 5 / 13
43.8% KP
21,750
15.8% share
13,765g
210 CS · 7.4/m
bullseye#ttt
Nidalee · Mid
18 / 6 / 11
60.4% KP
52,091
37.8% share
15,588g
197 CS · 6.9/m
TyChee#NA2
Draven · ADC
16 / 7 / 7
47.9% KP
34,159
24.8% share
19,108g
223 CS · 7.8/m
Hiccup1357#duck
Lulu · Support
1 / 2 / 30
64.6% KP
8,386
6.1% share
10,503g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
