Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gangplank
Victory
Ranked Solo/Duo · 28 days ago
2 / 6 / 8
K / D / A
26.3%
Kill participation
961.5
Damage / min
12,985g
466.5 gold / min
15
9 placed · 2 cleared
228
8.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMonk Mental#ddgod
K'Sante · Top
2 / 5 / 6
40% KP
18,440
20.4% share
9,452g
203 CS · 7.3/m
赵小竹#NA111
Lee Sin · Jungle
5 / 8 / 6
55% KP
13,530
15% share
10,843g
177 CS · 6.4/m
Trash#Ziggs
Ziggs · Mid
6 / 12 / 2
40% KP
22,856
25.3% share
12,265g
182 CS · 6.5/m
we can win#9 9
Yunara · ADC
6 / 6 / 5
55% KP
28,475
31.5% share
13,518g
229 CS · 8.2/m
waitress#NA1
Lulu · Support
1 / 7 / 11
60% KP
6,999
7.8% share
7,419g
21 CS · 0.8/m
Red side
Victorybullseye#ttt
Gangplank · Top
2 / 6 / 8
26.3% KP
26,761
22.8% share
12,985g
228 CS · 8.2/m
outofsight#121
Nidalee · Jungle
9 / 2 / 11
52.6% KP
28,265
24.1% share
16,036g
252 CS · 9.1/m
Pooned#NA1
Pyke · Mid
25 / 4 / 8
86.8% KP
39,484
33.6% share
18,739g
143 CS · 5.1/m
GRAVE ELDRITCH 7#TWT
Hwei · ADC
2 / 5 / 9
28.9% KP
17,031
14.5% share
11,497g
227 CS · 8.2/m
Kenikaze#NA2
Rakan · Support
0 / 3 / 20
52.6% KP
5,914
5% share
9,239g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
