Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 27 days ago
3 / 8 / 4
K / D / A
36.8%
Kill participation
749.5
Damage / min
8,999g
364.8 gold / min
19
8 placed · 1 cleared
163
6.6 CS / min
Objective control
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMasterGamer#Drill
Ornn · Top
4 / 6 / 5
47.4% KP
15,260
18.6% share
9,307g
145 CS · 5.9/m
colton#2006
Graves · Jungle
3 / 9 / 5
42.1% KP
15,846
19.3% share
9,354g
180 CS · 7.3/m
bullseye#ttt
Nidalee · Mid
3 / 8 / 4
36.8% KP
18,487
22.5% share
8,999g
163 CS · 6.6/m
prologue#203
Kalista · ADC
7 / 5 / 5
63.2% KP
24,207
29.5% share
12,559g
224 CS · 9.1/m
AllPro#Senna
Janna · Support
2 / 7 / 12
73.7% KP
8,291
10.1% share
6,864g
29 CS · 1.2/m
Red side
VictoryKie#kku
Ambessa · Top
7 / 6 / 11
51.4% KP
33,930
26.9% share
12,181g
188 CS · 7.6/m
樱吹雪#bloom
Kindred · Jungle
15 / 4 / 6
60% KP
26,673
21.2% share
16,321g
238 CS · 9.6/m
Krusty Crab#NA1
Vladimir · Mid
8 / 2 / 4
34.3% KP
34,167
27.1% share
12,736g
231 CS · 9.4/m
Ivans0404#LUXS2
Lux · ADC
4 / 2 / 11
42.9% KP
22,896
18.2% share
12,415g
205 CS · 8.3/m
TheRayC#NA1
Thresh · Support
1 / 5 / 16
48.6% KP
8,375
6.6% share
7,857g
26 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
