Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 27 days ago
9 / 3 / 7
K / D / A
42.1%
Kill participation
1,493.6
Damage / min
12,723g
495.7 gold / min
20
9 placed · 1 cleared
226
8.8 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRIFT BEAST#MOG
Kled · Top
5 / 3 / 8
34.2% KP
21,323
20.1% share
13,459g
211 CS · 8.2/m
Matty#0007
Locke · Jungle
20 / 3 / 4
63.2% KP
28,268
26.6% share
14,680g
170 CS · 6.6/m
bullseye#ttt
Lucian · Mid
9 / 3 / 7
42.1% KP
38,336
36.1% share
12,723g
226 CS · 8.8/m
X 一 X#viora
Syndra · ADC
2 / 5 / 6
21.1% KP
12,393
11.7% share
10,183g
202 CS · 7.9/m
Projecki#NA1
Janna · Support
2 / 3 / 17
50% KP
5,775
5.4% share
8,042g
38 CS · 1.5/m
Red side
DefeatCruelDuckling92#NA1
Sett · Top
0 / 10 / 3
17.6% KP
13,872
17% share
8,038g
176 CS · 6.9/m
JgDiffByDefault#NA7
Hecarim · Jungle
6 / 6 / 3
52.9% KP
13,837
17% share
12,202g
210 CS · 8.2/m
shochi#001
Zed · Mid
4 / 10 / 5
52.9% KP
18,402
22.6% share
10,716g
148 CS · 5.8/m
Beginning#NA1
Kog'Maw · ADC
5 / 4 / 6
64.7% KP
21,963
26.9% share
13,625g
264 CS · 10.3/m
twtv lolAmbrosek#twtv
LeBlanc · Support
2 / 8 / 9
64.7% KP
13,499
16.5% share
7,285g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
