Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 27 days ago
20 / 8 / 11
K / D / A
67.4%
Kill participation
1,066.6
Damage / min
22,950g
578.8 gold / min
39
13 placed · 7 cleared
261
6.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsebmaster007#NA1
Cho'Gath · Top
1 / 6 / 11
35.3% KP
28,319
19.5% share
12,953g
271 CS · 6.8/m
MisterTurtIe#NA1
Talon · Jungle
10 / 4 / 8
52.9% KP
28,571
19.7% share
17,719g
299 CS · 7.5/m
Not Aaron Song#NA2
Azir · Mid
8 / 8 / 3
32.4% KP
26,885
18.6% share
15,763g
303 CS · 7.6/m
kaydz#5576
Kai'Sa · ADC
6 / 15 / 8
41.2% KP
29,371
20.3% share
17,765g
291 CS · 7.3/m
twtv lolAmbrosek#twtv
Lux · Support
9 / 13 / 15
70.6% KP
31,732
21.9% share
13,719g
29 CS · 0.7/m
Red side
VictoryMemento Morı#1999
Aatrox · Top
7 / 4 / 6
28.3% KP
28,339
17.9% share
18,641g
318 CS · 8/m
SungJin#0123
Qiyana · Jungle
7 / 9 / 9
34.8% KP
25,414
16.1% share
17,012g
275 CS · 6.9/m
Autumoon#1314
Zoe · Mid
10 / 5 / 16
56.5% KP
53,036
33.6% share
16,417g
239 CS · 6/m
bullseye#ttt
Nidalee · ADC
20 / 8 / 11
67.4% KP
42,291
26.8% share
22,950g
261 CS · 6.6/m
Jasaitis#Kev
Thresh · Support
2 / 8 / 27
63% KP
8,968
5.7% share
12,019g
38 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
