Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 26 days ago
15 / 6 / 12
K / D / A
45%
Kill participation
1,571.5
Damage / min
15,382g
517.9 gold / min
16
10 placed · 1 cleared
194
6.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwistzz#1223
Renekton · Top
10 / 10 / 12
48.9% KP
21,643
17.6% share
12,985g
178 CS · 6/m
Keriducus#NA1
Amumu · Jungle
4 / 10 / 13
37.8% KP
15,315
12.5% share
11,775g
192 CS · 6.5/m
99 PERCENT SLOW#NA1
Yone · Mid
3 / 14 / 8
24.4% KP
13,156
10.7% share
9,254g
139 CS · 4.7/m
daggerdiqq#NA1
Karthus · ADC
18 / 10 / 9
60% KP
48,641
39.6% share
18,034g
230 CS · 7.7/m
BL0WJ0BPRINCESS#NA1
Twitch · Support
10 / 16 / 10
44.4% KP
24,220
19.7% share
11,007g
62 CS · 2.1/m
Red side
Victorysorry01938513062#lily
Olaf · Top
8 / 13 / 7
25% KP
28,520
16.7% share
13,752g
218 CS · 7.3/m
seal#9055
Qiyana · Jungle
14 / 7 / 9
38.3% KP
33,517
19.6% share
16,602g
214 CS · 7.2/m
bullseye#ttt
Nidalee · Mid
15 / 6 / 12
45% KP
46,675
27.3% share
15,382g
194 CS · 6.5/m
Tails#JJ9
Jhin · ADC
18 / 4 / 15
55% KP
34,744
20.3% share
19,250g
227 CS · 7.6/m
noskinviego#rose
Sylas · Support
5 / 16 / 23
46.7% KP
27,699
16.2% share
12,513g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
