Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 26 days ago
5 / 4 / 12
K / D / A
43.6%
Kill participation
1,186.1
Damage / min
14,530g
450.5 gold / min
23
7 placed · 8 cleared
211
6.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSilver Shine#HAli
Aatrox · Top
8 / 7 / 4
44.4% KP
21,778
17.3% share
12,169g
197 CS · 6.1/m
BL0WJ0BPRINCESS#NA1
Kayn · Jungle
8 / 9 / 9
63% KP
30,387
24.2% share
13,853g
191 CS · 5.9/m
KemcyKemca#NA1
Aurora · Mid
3 / 11 / 6
33.3% KP
37,330
29.7% share
12,235g
217 CS · 6.7/m
Autumn3#1003
Aphelios · ADC
4 / 8 / 6
37% KP
23,598
18.8% share
15,958g
299 CS · 9.3/m
needyhenry#rosé
Seraphine · Support
4 / 4 / 12
59.3% KP
12,700
10.1% share
9,954g
56 CS · 1.7/m
Red side
Victory是小悠的啦#uwu
Yone · Top
3 / 11 / 7
25.6% KP
24,159
18.1% share
12,498g
233 CS · 7.2/m
hopeful#101
Quinn · Jungle
13 / 7 / 10
59% KP
29,252
21.9% share
17,473g
215 CS · 6.7/m
bullseye#ttt
Nidalee · Mid
5 / 4 / 12
43.6% KP
38,251
28.7% share
14,530g
211 CS · 6.5/m
家庭车祸#1V9
Samira · ADC
15 / 3 / 4
48.7% KP
33,573
25.1% share
20,472g
293 CS · 9.1/m
KingDUCKLING#QUACK
Alistar · Support
3 / 2 / 18
53.8% KP
8,267
6.2% share
10,733g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
