Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 26 days ago
3 / 10 / 3
K / D / A
40%
Kill participation
702.1
Damage / min
8,741g
368 gold / min
19
8 placed · 4 cleared
151
6.4 CS / min
Objective control
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySpentcer#NA1
Mordekaiser · Top
2 / 3 / 8
27.8% KP
31,644
30.1% share
9,516g
207 CS · 8.7/m
Munchy Punchy#YAYYY
Graves · Jungle
13 / 1 / 12
69.4% KP
20,255
19.2% share
13,612g
204 CS · 8.6/m
Medialuna#NA1
Akali · Mid
10 / 3 / 5
41.7% KP
22,633
21.5% share
12,017g
227 CS · 9.6/m
Luca1#ROU
Draven · ADC
11 / 5 / 6
47.2% KP
23,756
22.6% share
13,323g
156 CS · 6.6/m
OzzyWozzy#OZE
Alistar · Support
0 / 3 / 22
61.1% KP
7,008
6.7% share
6,950g
20 CS · 0.8/m
Red side
DefeatSinningnWinning#Salam
Cho'Gath · Top
1 / 4 / 2
20% KP
14,686
21.6% share
8,258g
196 CS · 8.3/m
LFT Sheiden#PHL1
Lee Sin · Jungle
8 / 5 / 1
60% KP
15,667
23% share
11,559g
147 CS · 6.2/m
bullseye#ttt
Nidalee · Mid
3 / 10 / 3
40% KP
16,675
24.5% share
8,741g
151 CS · 6.4/m
Yellow Flash#0004
Yasuo · ADC
3 / 6 / 1
26.7% KP
13,517
19.9% share
9,250g
202 CS · 8.5/m
Zero#LoL
Rell · Support
0 / 11 / 10
66.7% KP
7,503
11% share
6,613g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
