Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 26 days ago
10 / 7 / 8
K / D / A
52.9%
Kill participation
974.5
Damage / min
14,188g
412.2 gold / min
36
7 placed · 9 cleared
220
6.4 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryfalling#ash
Shen · Top
3 / 5 / 14
44.7% KP
16,051
11.5% share
11,952g
218 CS · 6.3/m
Negativity#Oahu
Kha'Zix · Jungle
10 / 3 / 8
47.4% KP
37,333
26.8% share
19,380g
296 CS · 8.6/m
Medialuna#NA1
Hwei · Mid
6 / 11 / 12
47.4% KP
32,291
23.2% share
14,979g
221 CS · 6.4/m
STARWALKING#NA11
Aphelios · ADC
18 / 6 / 7
65.8% KP
44,568
32% share
23,178g
293 CS · 8.5/m
Edmond Dantès#JeanF
Nautilus · Support
1 / 10 / 20
55.3% KP
8,925
6.4% share
9,715g
28 CS · 0.8/m
Red side
DefeatDracarys#TAR
Janna · Top
0 / 7 / 19
55.9% KP
17,162
12% share
9,118g
139 CS · 4/m
Leon S Kennedy#CHAL
Wukong · Jungle
3 / 9 / 10
38.2% KP
16,614
11.6% share
13,352g
257 CS · 7.5/m
bullseye#ttt
Nidalee · Mid
10 / 7 / 8
52.9% KP
33,540
23.4% share
14,188g
220 CS · 6.4/m
deathwalker222#NA1
Yunara · ADC
12 / 10 / 9
61.8% KP
44,858
31.3% share
19,222g
314 CS · 9.1/m
HξκтιČ#dani
Senna · Support
9 / 6 / 19
82.4% KP
31,270
21.8% share
14,779g
66 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
