Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 25 days ago
7 / 10 / 7
K / D / A
50%
Kill participation
969.3
Damage / min
14,148g
382.7 gold / min
36
16 placed · 4 cleared
209
5.7 CS / min
Objective control
2
Dragons
3
Baron
11
Towers
5
Inhibitors
1
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygrass#123
Heimerdinger · Top
3 / 3 / 6
23.1% KP
30,373
16.8% share
17,501g
372 CS · 10.1/m
terrace#NA45
Qiyana · Jungle
18 / 4 / 12
76.9% KP
51,398
28.5% share
22,478g
328 CS · 8.9/m
Spectrenotbanned#777
Ekko · Mid
11 / 9 / 12
59% KP
40,727
22.6% share
16,432g
220 CS · 6/m
Ephilia#bloom
Yunara · ADC
7 / 4 / 10
43.6% KP
52,860
29.3% share
20,390g
340 CS · 9.2/m
Flay Mígnon#2298
Zilean · Support
0 / 8 / 20
51.3% KP
4,959
2.8% share
10,565g
23 CS · 0.6/m
Red side
DefeatBurrito#140ms
Gragas · Top
4 / 4 / 6
35.7% KP
28,184
20% share
14,400g
316 CS · 8.5/m
Shyvadi#0000
Shyvana · Jungle
9 / 10 / 9
64.3% KP
34,443
24.5% share
16,351g
241 CS · 6.5/m
bullseye#ttt
Nidalee · Mid
7 / 10 / 7
50% KP
35,832
25.5% share
14,148g
209 CS · 5.7/m
junniseoul#comfy
Zeri · ADC
8 / 9 / 1
32.1% KP
31,773
22.6% share
18,128g
378 CS · 10.2/m
Toramator#Tora
Morgana · Support
0 / 6 / 19
67.9% KP
10,411
7.4% share
10,092g
35 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
