Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 24 days ago
10 / 8 / 9
K / D / A
73.1%
Kill participation
1,057.2
Damage / min
11,843g
483.4 gold / min
18
9 placed · 0 cleared
149
6.1 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoulsick#XTC
Akali · Top
4 / 1 / 3
26.9% KP
11,861
13.6% share
9,806g
182 CS · 7.4/m
Charolon#NA3
Briar · Jungle
5 / 2 / 10
57.7% KP
13,478
15.4% share
13,633g
212 CS · 8.7/m
bullseye#ttt
Nidalee · Mid
10 / 8 / 9
73.1% KP
25,902
29.6% share
11,843g
149 CS · 6.1/m
too digit iq#NA1
Ezreal · ADC
6 / 4 / 9
57.7% KP
30,570
35% share
13,057g
214 CS · 8.7/m
cut wasian boy#NA99
Soraka · Support
1 / 3 / 16
65.4% KP
5,569
6.4% share
7,337g
22 CS · 0.9/m
Red side
DefeatW Is My Friend#NA1
Zed · Top
3 / 4 / 2
29.4% KP
18,168
21.8% share
11,141g
217 CS · 8.9/m
proler#NA1
Trundle · Jungle
5 / 6 / 8
76.5% KP
16,256
19.5% share
9,621g
144 CS · 5.9/m
Kenzo Tenma XD#NA1
Galio · Mid
3 / 8 / 8
64.7% KP
19,536
23.4% share
8,485g
155 CS · 6.3/m
Seko#1117
Caitlyn · ADC
2 / 6 / 5
41.2% KP
17,701
21.2% share
9,206g
199 CS · 8.1/m
PinkInkling#NA1
Seraphine · Support
4 / 2 / 8
70.6% KP
11,670
14% share
7,750g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
