Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 23 days ago
8 / 3 / 8
K / D / A
55.2%
Kill participation
943.6
Damage / min
10,762g
455.7 gold / min
20
5 placed · 5 cleared
148
6.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat弱水三千 只取一瓢饮#CN1
Camille · Top
9 / 3 / 3
70.6% KP
29,747
28.1% share
13,261g
190 CS · 8/m
我为娜娜上王者#eryue
Lee Sin · Jungle
2 / 4 / 4
35.3% KP
16,451
15.6% share
8,143g
155 CS · 6.6/m
Ivan#Maddy
Viktor · Mid
4 / 6 / 5
52.9% KP
34,234
32.4% share
8,987g
151 CS · 6.4/m
Dragonminkim#NA1
Ezreal · ADC
1 / 9 / 2
17.6% KP
15,647
14.8% share
8,102g
168 CS · 7.1/m
kersey#OQxD
Karma · Support
1 / 7 / 7
47.1% KP
9,643
9.1% share
6,070g
25 CS · 1.1/m
Red side
Victorywatch your six#3163
Dr. Mundo · Top
4 / 8 / 3
24.1% KP
22,134
24.8% share
10,348g
170 CS · 7.2/m
RexRequired#dino
Aatrox · Jungle
10 / 0 / 2
41.4% KP
16,451
18.5% share
13,273g
226 CS · 9.6/m
bullseye#ttt
Nidalee · Mid
8 / 3 / 8
55.2% KP
22,285
25% share
10,762g
148 CS · 6.3/m
SG Stitch#NA1
Veigar · ADC
7 / 2 / 13
69% KP
22,480
25.2% share
12,356g
208 CS · 8.8/m
Crit Only#Yone
Nautilus · Support
0 / 5 / 17
58.6% KP
5,786
6.5% share
6,572g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
