Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 23 days ago
7 / 8 / 16
K / D / A
76.7%
Kill participation
1,400.1
Damage / min
14,888g
430.9 gold / min
29
11 placed · 2 cleared
239
6.9 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat没有情绪#007
Ambessa · Top
6 / 7 / 4
25% KP
23,388
19.5% share
14,220g
231 CS · 6.7/m
idc4thisacc#3178
Rammus · Jungle
6 / 5 / 12
45% KP
13,376
11.1% share
13,689g
186 CS · 5.4/m
perma ban ekko#ekko
Vex · Mid
13 / 9 / 11
60% KP
41,156
34.3% share
14,231g
182 CS · 5.3/m
CT NEXT ADKING#203
Jhin · ADC
13 / 5 / 5
45% KP
34,842
29% share
17,295g
295 CS · 8.5/m
DabinPenguEmote#Dabin
Alistar · Support
2 / 4 / 21
57.5% KP
7,277
6.1% share
9,934g
24 CS · 0.7/m
Red side
VictoryEcrofkwah#AIRA
Pantheon · Top
12 / 7 / 4
53.3% KP
24,469
16.8% share
14,510g
206 CS · 6/m
无情的战斗#FIGHT
Zed · Jungle
3 / 9 / 9
40% KP
22,189
15.3% share
15,086g
201 CS · 5.8/m
bullseye#ttt
Hwei · Mid
7 / 8 / 16
76.7% KP
48,375
33.3% share
14,888g
239 CS · 6.9/m
Aliplane#F15YO
Yunara · ADC
7 / 9 / 9
53.3% KP
39,689
27.3% share
18,746g
296 CS · 8.6/m
do man#doo
Karma · Support
1 / 7 / 16
56.7% KP
10,712
7.4% share
9,825g
66 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
