Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 23 days ago
11 / 4 / 11
K / D / A
64.7%
Kill participation
1,059.5
Damage / min
16,163g
659.3 gold / min
18
5 placed · 5 cleared
198
8.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeataria enjoyer#gala
Sion · Top
1 / 6 / 3
26.7% KP
10,790
13.4% share
8,327g
201 CS · 8.2/m
Insightful#EU7
Karthus · Jungle
2 / 7 / 2
26.7% KP
17,140
21.2% share
8,996g
179 CS · 7.3/m
perma ban ekko#ekko
Vex · Mid
6 / 8 / 3
60% KP
21,202
26.3% share
9,201g
153 CS · 6.2/m
Likable#NA1
Corki · ADC
5 / 6 / 2
46.7% KP
19,915
24.7% share
10,985g
203 CS · 8.3/m
Sir Patétique#NA1
Renata Glasc · Support
1 / 7 / 7
53.3% KP
11,697
14.5% share
6,931g
21 CS · 0.9/m
Red side
Victorysonaluvr9#love
Yone · Top
4 / 2 / 3
20.6% KP
18,770
18.2% share
12,617g
261 CS · 10.6/m
Thanatoes#kr2
Hecarim · Jungle
9 / 0 / 5
41.2% KP
13,030
12.6% share
13,716g
242 CS · 9.9/m
Burento#NA1
Vladimir · Mid
5 / 6 / 5
29.4% KP
25,578
24.7% share
10,853g
187 CS · 7.6/m
bullseye#ttt
Nidalee · ADC
11 / 4 / 11
64.7% KP
25,976
25.1% share
16,163g
198 CS · 8.1/m
Top Prodigy#NA1
Vel'Koz · Support
5 / 3 / 14
55.9% KP
20,013
19.4% share
9,090g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
