Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 23 days ago
11 / 2 / 11
K / D / A
57.9%
Kill participation
1,288.3
Damage / min
13,075g
534.8 gold / min
20
5 placed · 5 cleared
166
6.8 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJack Sparrow#PTNGP
Gangplank · Top
5 / 4 / 9
36.8% KP
21,409
21.4% share
12,527g
220 CS · 9/m
ego#1048
Ambessa · Jungle
8 / 2 / 4
31.6% KP
11,788
11.8% share
12,828g
199 CS · 8.1/m
bullseye#ttt
Nidalee · Mid
11 / 2 / 11
57.9% KP
31,498
31.5% share
13,075g
166 CS · 6.8/m
Maguyusi#NA1
Yunara · ADC
12 / 5 / 7
50% KP
27,816
27.8% share
15,865g
237 CS · 9.7/m
gods favorite#queen
Lulu · Support
2 / 3 / 19
55.3% KP
7,570
7.6% share
8,600g
19 CS · 0.8/m
Red side
DefeatAatreus Clone#Sho
Ryze · Top
2 / 8 / 0
13.3% KP
16,880
22.2% share
8,543g
205 CS · 8.4/m
WuKing Satanael#Satan
Wukong · Jungle
7 / 4 / 2
60% KP
12,757
16.8% share
12,711g
194 CS · 7.9/m
Ahj#Tiff
Aurora · Mid
0 / 10 / 4
26.7% KP
17,402
22.9% share
7,038g
146 CS · 6/m
Good Boi#twtv
Ezreal · ADC
3 / 9 / 5
53.3% KP
21,804
28.6% share
10,308g
181 CS · 7.4/m
Zero#LoL
Karma · Support
3 / 7 / 8
73.3% KP
7,299
9.6% share
8,404g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
