Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 22 days ago
5 / 6 / 8
K / D / A
41.9%
Kill participation
768.1
Damage / min
13,570g
469 gold / min
27
10 placed · 6 cleared
191
6.6 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatあきらめないで#2041
Galio · Top
5 / 6 / 9
58.3% KP
18,499
22.2% share
10,736g
183 CS · 6.3/m
Unicorn Jake#NA1
Ekko · Jungle
4 / 5 / 6
41.7% KP
13,726
16.4% share
12,386g
216 CS · 7.5/m
MarzzOw#NA1
Caitlyn · Mid
7 / 5 / 5
50% KP
20,419
24.5% share
13,857g
248 CS · 8.6/m
Capitaln#1337
Lucian · ADC
3 / 10 / 8
45.8% KP
12,567
15.1% share
11,922g
188 CS · 6.5/m
captain of china#1u1u
LeBlanc · Support
5 / 6 / 10
62.5% KP
18,271
21.9% share
9,454g
41 CS · 1.4/m
Red side
VictoryNitros#NA1
Swain · Top
1 / 4 / 7
25.8% KP
14,559
14.1% share
11,264g
241 CS · 8.3/m
Dead Dan Walkin#DAN
Graves · Jungle
2 / 4 / 4
19.4% KP
10,781
10.4% share
11,925g
252 CS · 8.7/m
bullseye#ttt
Nidalee · Mid
5 / 6 / 8
41.9% KP
22,224
21.5% share
13,570g
191 CS · 6.6/m
ESDEATH#CRY
Twitch · ADC
23 / 7 / 2
80.6% KP
48,259
46.7% share
19,151g
203 CS · 7/m
dorceless#angel
Yuumi · Support
0 / 3 / 26
83.9% KP
7,527
7.3% share
9,326g
13 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
