Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 22 days ago
7 / 9 / 12
K / D / A
50%
Kill participation
1,147.5
Damage / min
19,909g
430.5 gold / min
37
6 placed · 8 cleared
320
6.9 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKingOfTryndamere#NA1
Tryndamere · Top
9 / 9 / 4
26.5% KP
40,423
17.2% share
20,915g
383 CS · 8.3/m
BarbaricDictator#osrs
Skarner · Jungle
6 / 8 / 17
46.9% KP
35,412
15.1% share
19,238g
274 CS · 5.9/m
Nitros#NA1
Swain · Mid
9 / 5 / 24
67.3% KP
57,275
24.4% share
20,310g
362 CS · 7.8/m
sauce#masta
Jhin · ADC
19 / 9 / 13
65.3% KP
64,518
27.5% share
29,811g
395 CS · 8.5/m
Yozu#Lux
Lux · Support
6 / 7 / 26
65.3% KP
37,051
15.8% share
16,130g
69 CS · 1.5/m
Red side
Defeatgemi#swift
Poppy · Top
3 / 7 / 8
28.9% KP
36,193
16.1% share
15,610g
267 CS · 5.8/m
captain of china#1u1u
Talon · Jungle
17 / 12 / 7
63.2% KP
54,975
24.4% share
26,371g
340 CS · 7.4/m
bullseye#ttt
Nidalee · Mid
7 / 9 / 12
50% KP
53,070
23.6% share
19,909g
320 CS · 6.9/m
Junior Kroupi#NA2
Caitlyn · ADC
7 / 9 / 5
31.6% KP
36,794
16.4% share
21,961g
402 CS · 8.7/m
PlayHugLove#NA1
Xerath · Support
4 / 12 / 8
31.6% KP
44,001
19.6% share
14,979g
75 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
