Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 21 days ago
4 / 6 / 7
K / D / A
42.3%
Kill participation
1,327.7
Damage / min
11,673g
402.3 gold / min
18
9 placed · 2 cleared
215
7.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKhuong#2507
Ambessa · Top
9 / 7 / 5
53.8% KP
26,942
22.8% share
13,273g
171 CS · 5.9/m
Sneewo#NA1
Elise · Jungle
2 / 12 / 5
26.9% KP
12,142
10.3% share
9,642g
182 CS · 6.3/m
bullseye#ttt
Hwei · Mid
4 / 6 / 7
42.3% KP
38,525
32.7% share
11,673g
215 CS · 7.4/m
Supreme#OOO
Yunara · ADC
11 / 15 / 8
73.1% KP
28,343
24% share
15,318g
211 CS · 7.3/m
Love Nami#001
Nami · Support
0 / 6 / 20
76.9% KP
12,004
10.2% share
9,234g
39 CS · 1.3/m
Red side
VictoryBarry#GAP
Sett · Top
12 / 5 / 12
52.2% KP
33,621
30% share
14,307g
205 CS · 7.1/m
Yuu13#137
Lee Sin · Jungle
16 / 2 / 20
78.3% KP
24,780
22.1% share
17,058g
227 CS · 7.8/m
S Diana 2 NA TTV#NA001
Morgana · Mid
2 / 5 / 20
47.8% KP
13,873
12.4% share
8,686g
130 CS · 4.5/m
ZZZhu#NA1
Jinx · ADC
13 / 8 / 13
56.5% KP
28,952
25.8% share
14,702g
193 CS · 6.7/m
REDEMPTION#lmao
Nautilus · Support
3 / 6 / 22
54.3% KP
11,029
9.8% share
9,259g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
