Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 21 days ago
12 / 10 / 13
K / D / A
54.3%
Kill participation
1,197.1
Damage / min
17,959g
496.3 gold / min
24
4 placed · 3 cleared
246
6.8 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryS Diana 2 NA TTV#NA001
Morgana · Top
3 / 6 / 21
52.2% KP
22,107
12.5% share
11,390g
148 CS · 4.1/m
bullseye#ttt
Qiyana · Jungle
12 / 10 / 13
54.3% KP
43,314
24.5% share
17,959g
246 CS · 6.8/m
Vermilion#INSOM
Zed · Mid
16 / 10 / 8
52.2% KP
51,195
29% share
20,561g
275 CS · 7.6/m
DEALERSZ#FIST
Draven · ADC
11 / 12 / 13
52.2% KP
42,018
23.8% share
23,915g
304 CS · 8.4/m
Love Nami#001
Nami · Support
4 / 9 / 29
71.7% KP
17,922
10.2% share
12,488g
31 CS · 0.9/m
Red side
DefeatBarry#GAP
Malzahar · Top
7 / 2 / 9
34% KP
23,220
14.2% share
17,829g
292 CS · 8.1/m
ZZZhu#NA1
Wukong · Jungle
5 / 9 / 17
46.8% KP
21,993
13.4% share
14,319g
200 CS · 5.5/m
d ς r#0001
Katarina · Mid
14 / 12 / 9
48.9% KP
38,804
23.6% share
15,272g
217 CS · 6/m
sinister pizza#fsyy
Caitlyn · ADC
4 / 12 / 12
34% KP
37,411
22.8% share
16,702g
267 CS · 7.4/m
pyke925#NA2
Pantheon · Support
17 / 11 / 12
61.7% KP
42,653
26% share
16,091g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
