Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 21 days ago
8 / 4 / 9
K / D / A
43.6%
Kill participation
746.2
Damage / min
12,164g
506.8 gold / min
18
6 placed · 1 cleared
181
7.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatCOACH FOJ#TLA
Camille · Top
3 / 5 / 6
42.9% KP
15,499
16.6% share
8,861g
150 CS · 6.3/m
ISALoL#KARTH
Karthus · Jungle
7 / 11 / 4
52.4% KP
29,137
31.3% share
11,286g
159 CS · 6.6/m
ughhh#sigh
Akali · Mid
6 / 11 / 5
52.4% KP
19,938
21.4% share
10,196g
159 CS · 6.6/m
Rain#CWs
Yunara · ADC
5 / 5 / 6
52.4% KP
19,792
21.2% share
12,864g
238 CS · 9.9/m
Thrall washacked#NA1
Nautilus · Support
0 / 7 / 11
52.4% KP
8,828
9.5% share
6,381g
22 CS · 0.9/m
Red side
Victorybullseye#ttt
Nidalee · Top
8 / 4 / 9
43.6% KP
17,909
17.5% share
12,164g
181 CS · 7.5/m
outofsight#121
Graves · Jungle
4 / 3 / 11
38.5% KP
15,732
15.4% share
13,714g
251 CS · 10.5/m
stitch#bluu
Azir · Mid
13 / 5 / 5
46.2% KP
32,509
31.8% share
11,932g
187 CS · 7.8/m
NEXTLATAM ADKING#Ray
Zeri · ADC
13 / 5 / 4
43.6% KP
28,664
28% share
15,527g
219 CS · 9.1/m
handytaco#NA1
Braum · Support
1 / 4 / 19
51.3% KP
7,416
7.3% share
7,885g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
