Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 21 days ago
9 / 5 / 8
K / D / A
47.2%
Kill participation
790.1
Damage / min
16,043g
488.9 gold / min
45
11 placed · 11 cleared
257
7.8 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatquante#1997
Urgot · Top
7 / 4 / 1
34.8% KP
21,024
22.2% share
14,091g
284 CS · 8.7/m
fakelove6#h626
Ambessa · Jungle
8 / 7 / 3
47.8% KP
20,685
21.8% share
15,563g
217 CS · 6.6/m
戒断反应#自己的公主
Lux · Mid
0 / 5 / 6
26.1% KP
17,571
18.6% share
10,749g
246 CS · 7.5/m
omnia#ilmgf
Draven · ADC
3 / 10 / 9
52.2% KP
19,220
20.3% share
12,000g
217 CS · 6.6/m
Oidotdash#shudu
LeBlanc · Support
5 / 10 / 10
65.2% KP
16,170
17.1% share
11,082g
30 CS · 0.9/m
Red side
Victorybullseye#ttt
Nidalee · Top
9 / 5 / 8
47.2% KP
25,928
25.9% share
16,043g
257 CS · 7.8/m
Sheiden#PHL3
Qiyana · Jungle
14 / 6 / 7
58.3% KP
25,392
25.4% share
18,685g
267 CS · 8.1/m
lft ckreborn#pris
Galio · Mid
4 / 4 / 17
58.3% KP
18,980
19% share
12,444g
201 CS · 6.1/m
Elden#0927
Ezreal · ADC
8 / 3 / 6
38.9% KP
22,589
22.6% share
17,961g
313 CS · 9.5/m
Letsap#Teal
Karma · Support
1 / 5 / 22
63.9% KP
7,117
7.1% share
10,654g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
