Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 20 days ago
1 / 4 / 5
K / D / A
30%
Kill participation
836.3
Damage / min
8,511g
338.4 gold / min
19
10 placed · 4 cleared
206
8.2 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTopablo#2003
Darius · Top
7 / 6 / 5
60% KP
18,481
23.6% share
10,520g
205 CS · 8.2/m
Munchy Punchy#YAYYY
Lee Sin · Jungle
9 / 5 / 2
55% KP
14,175
18.1% share
11,246g
155 CS · 6.2/m
bullseye#ttt
Hwei · Mid
1 / 4 / 5
30% KP
21,032
26.9% share
8,511g
206 CS · 8.2/m
Season of Leaves#Fall
Seraphine · ADC
1 / 6 / 4
25% KP
13,886
17.7% share
9,153g
193 CS · 7.7/m
REDEMPTION#lmao
Camille · Support
2 / 10 / 8
50% KP
10,723
13.7% share
8,254g
19 CS · 0.8/m
Red side
VictorySolarbacca#EUW10
Irelia · Top
1 / 6 / 9
32.3% KP
12,953
15.6% share
10,330g
193 CS · 7.7/m
LFT Sheiden#PHL1
Nidalee · Jungle
14 / 4 / 12
83.9% KP
24,405
29.5% share
14,634g
179 CS · 7.1/m
Tempest#happy
Yone · Mid
3 / 4 / 5
25.8% KP
13,248
16% share
8,807g
185 CS · 7.4/m
GLIDE GLIDE#SMURF
Jinx · ADC
11 / 2 / 10
67.7% KP
20,769
25.1% share
15,290g
207 CS · 8.2/m
Yozu#Lux
Lux · Support
2 / 4 / 22
77.4% KP
11,453
13.8% share
8,681g
39 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
