Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 20 days ago
4 / 13 / 3
K / D / A
41.2%
Kill participation
698.5
Damage / min
8,411g
343.8 gold / min
16
7 placed · 1 cleared
125
5.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsmurfeee#OSRS
Jayce · Top
3 / 6 / 2
29.4% KP
12,498
17.9% share
9,872g
229 CS · 9.4/m
JUGKING#컴플레인
Hecarim · Jungle
3 / 9 / 3
35.3% KP
10,508
15% share
9,647g
174 CS · 7.1/m
bullseye#ttt
Nidalee · Mid
4 / 13 / 3
41.2% KP
17,091
24.5% share
8,411g
125 CS · 5.1/m
Virtuosa#arkni
Senna · ADC
7 / 4 / 6
76.5% KP
20,803
29.8% share
12,708g
189 CS · 7.7/m
Jasaitis#Kev
Thresh · Support
0 / 5 / 12
70.6% KP
8,960
12.8% share
6,602g
29 CS · 1.2/m
Red side
Victory神眷之樱花#Shine
Wukong · Top
9 / 3 / 4
36.1% KP
21,013
20.7% share
10,685g
142 CS · 5.8/m
東方树叶#青柑普洱
Naafiri · Jungle
16 / 1 / 8
66.7% KP
30,727
30.3% share
14,817g
216 CS · 8.8/m
Petricite#Sylas
Sylas · Mid
7 / 5 / 13
55.6% KP
23,741
23.4% share
11,409g
171 CS · 7/m
BiliBiliBD#Alpha
Veigar · ADC
4 / 6 / 9
36.1% KP
18,951
18.7% share
11,417g
202 CS · 8.3/m
Breezyyy#NA1
Rakan · Support
0 / 2 / 20
55.6% KP
7,023
6.9% share
7,580g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
