Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 20 days ago
13 / 4 / 16
K / D / A
74.4%
Kill participation
1,673.4
Damage / min
17,014g
494.6 gold / min
26
13 placed · 3 cleared
260
7.6 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatprologue#203
Kog'Maw · Top
8 / 8 / 4
30.8% KP
36,729
23.5% share
16,369g
288 CS · 8.4/m
twtv kaidojungle#IWNL
Aatrox · Jungle
4 / 8 / 16
51.3% KP
26,846
17.2% share
13,847g
234 CS · 6.8/m
bullseye#ttt
Hwei · Mid
13 / 4 / 16
74.4% KP
57,564
36.8% share
17,014g
260 CS · 7.6/m
Astros#1357
Jinx · ADC
11 / 8 / 11
56.4% KP
28,009
17.9% share
17,930g
261 CS · 7.6/m
Pomerzz YT#Pog
Soraka · Support
3 / 4 / 27
76.9% KP
7,189
4.6% share
11,151g
39 CS · 1.1/m
Red side
VictoryAhj#Tiff
Yone · Top
8 / 9 / 6
43.8% KP
37,813
27.5% share
14,680g
262 CS · 7.6/m
SSSHHH#SCRET
Udyr · Jungle
7 / 6 / 3
31.3% KP
19,379
14.1% share
16,133g
292 CS · 8.5/m
AlphaWolffy#NA1
Zilean · Mid
3 / 6 / 8
34.4% KP
15,360
11.2% share
12,581g
213 CS · 6.2/m
Detention#DDR
Yunara · ADC
14 / 11 / 3
53.1% KP
52,091
37.9% share
21,837g
295 CS · 8.6/m
OBSTINATUS#222
Lulu · Support
0 / 7 / 19
59.4% KP
12,890
9.4% share
10,143g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
