Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 19 days ago
10 / 5 / 9
K / D / A
57.6%
Kill participation
1,046.8
Damage / min
12,700g
444.6 gold / min
14
9 placed · 0 cleared
188
6.6 CS / min
Objective control
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryduoqueen1#NA1
Garen · Top
7 / 5 / 7
42.4% KP
16,182
17% share
15,159g
234 CS · 8.2/m
HUNCHO HECAKING#HECA
Olaf · Jungle
13 / 5 / 8
63.6% KP
24,974
26.2% share
16,363g
246 CS · 8.6/m
bullseye#ttt
Hwei · Mid
10 / 5 / 9
57.6% KP
29,905
31.3% share
12,700g
188 CS · 6.6/m
Afflictive#藍月なくる
Yasuo · ADC
3 / 1 / 18
63.6% KP
16,852
17.7% share
14,022g
255 CS · 8.9/m
Valantis#NA1
Rakan · Support
0 / 2 / 29
87.9% KP
7,482
7.8% share
9,701g
34 CS · 1.2/m
Red side
DefeatSolarbacca#EUW10
Gangplank · Top
8 / 7 / 4
70.6% KP
31,637
39.2% share
14,996g
245 CS · 8.6/m
ª ˉ#anion
Wukong · Jungle
2 / 6 / 5
41.2% KP
9,554
11.8% share
8,979g
144 CS · 5/m
Saneryus#TTV
Kayle · Mid
3 / 6 / 4
41.2% KP
14,842
18.4% share
10,820g
230 CS · 8.1/m
Doublelift#NA01
Yunara · ADC
4 / 7 / 3
41.2% KP
16,653
20.6% share
13,561g
296 CS · 10.4/m
Pomeroy#0013
Lulu · Support
0 / 7 / 8
47.1% KP
7,965
9.9% share
6,765g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
