Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 19 days ago
9 / 7 / 6
K / D / A
38.5%
Kill participation
586.6
Damage / min
13,544g
413.1 gold / min
62
9 placed · 10 cleared
190
5.8 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDragoon#NA1
Yone · Top
6 / 11 / 6
34.3% KP
22,950
17.5% share
12,590g
214 CS · 6.5/m
Veiga#PRATT
Elise · Jungle
2 / 10 / 12
40% KP
15,629
11.9% share
12,502g
222 CS · 6.8/m
Raveydemon#NA1
Naafiri · Mid
9 / 2 / 8
48.6% KP
26,860
20.5% share
14,533g
253 CS · 7.7/m
en passant#yasuo
Syndra · ADC
13 / 8 / 6
54.3% KP
52,466
40% share
21,967g
287 CS · 8.8/m
Season of Leaves#Fall
Nami · Support
5 / 8 / 17
62.9% KP
13,313
10.1% share
11,132g
20 CS · 0.6/m
Red side
Defeatsmurfeee#OSRS
Varus · Top
5 / 9 / 7
30.8% KP
20,717
17.6% share
13,477g
263 CS · 8/m
Yuu13#137
Qiyana · Jungle
15 / 6 / 5
51.3% KP
36,759
31.3% share
18,464g
281 CS · 8.6/m
Trisend3#NA1
Orianna · Mid
5 / 6 / 8
33.3% KP
25,005
21.3% share
12,939g
265 CS · 8.1/m
bullseye#ttt
Nidalee · ADC
9 / 7 / 6
38.5% KP
19,231
16.3% share
13,544g
190 CS · 5.8/m
Eliass#NA1
Poppy · Support
5 / 7 / 15
51.3% KP
15,914
13.5% share
10,504g
38 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
