Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 18 days ago
8 / 2 / 6
K / D / A
51.9%
Kill participation
574.1
Damage / min
11,441g
547.9 gold / min
22
3 placed · 3 cleared
166
7.9 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJack Sparrow#PTNGP
Aatrox · Top
2 / 6 / 1
23.1% KP
12,879
24.7% share
6,847g
162 CS · 7.8/m
Cuzzi#S2K
Shaco · Jungle
1 / 4 / 4
38.5% KP
11,341
21.8% share
7,178g
160 CS · 7.7/m
isamuel#0328
Cassiopeia · Mid
5 / 5 / 3
61.5% KP
15,569
29.9% share
7,715g
164 CS · 7.9/m
Qayu#Roche
Tristana · ADC
3 / 7 / 3
46.2% KP
7,050
13.5% share
8,208g
142 CS · 6.8/m
Ears Up#Ears
Rell · Support
2 / 5 / 11
100% KP
5,261
10.1% share
6,700g
27 CS · 1.3/m
Red side
VictoryAnimosity#YSKM
Kled · Top
8 / 1 / 2
37% KP
21,722
30.4% share
12,854g
209 CS · 10/m
bullseye#ttt
Nidalee · Jungle
8 / 2 / 6
51.9% KP
11,990
16.8% share
11,441g
166 CS · 7.9/m
young#0000
Jayce · Mid
3 / 2 / 3
22.2% KP
12,302
17.2% share
10,147g
195 CS · 9.3/m
Ty G#Teemo
Teemo · ADC
7 / 2 / 6
48.1% KP
19,721
27.6% share
12,219g
216 CS · 10.3/m
Remadoriso#NA1
Blitzcrank · Support
1 / 6 / 10
40.7% KP
5,795
8.1% share
5,969g
21 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
