Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 17 days ago
4 / 8 / 12
K / D / A
53.3%
Kill participation
629.9
Damage / min
11,051g
402.3 gold / min
20
1 placed · 4 cleared
154
5.6 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybinh yen noi dau#blong
Jayce · Top
18 / 3 / 8
60.5% KP
45,442
36.1% share
15,245g
196 CS · 7.1/m
GulagTravelÅgent#c0pe
Shyvana · Jungle
6 / 4 / 13
44.2% KP
15,404
12.2% share
13,061g
222 CS · 8.1/m
Kzykendy#NA1
Azir · Mid
5 / 7 / 8
30.2% KP
20,451
16.2% share
13,412g
241 CS · 8.8/m
Maguyusi#NA1
Jhin · ADC
4 / 10 / 15
44.2% KP
20,390
16.2% share
13,640g
179 CS · 6.5/m
Virtuosa#arkni
Senna · Support
10 / 6 / 13
53.5% KP
24,248
19.3% share
11,697g
38 CS · 1.4/m
Red side
DefeatAusar#7123
Zed · Top
7 / 12 / 7
46.7% KP
21,279
19.5% share
12,864g
166 CS · 6/m
bullseye#ttt
Nidalee · Jungle
4 / 8 / 12
53.3% KP
17,302
15.8% share
11,051g
154 CS · 5.6/m
Detention#DDR
Aurora · Mid
11 / 4 / 10
70% KP
33,344
30.5% share
15,367g
271 CS · 9.9/m
Aliplane#F15YO
Lucian · ADC
7 / 8 / 4
36.7% KP
22,391
20.5% share
13,407g
228 CS · 8.3/m
as ive written#love
Sona · Support
1 / 11 / 22
76.7% KP
14,857
13.6% share
8,666g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
