Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Victory
Ranked Solo/Duo · 16 days ago
3 / 12 / 27
K / D / A
57.7%
Kill participation
576.9
Damage / min
15,540g
358.8 gold / min
163
72 placed · 25 cleared
68
1.6 CS / min
Objective control
4
Dragons
3
Baron
10
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory八荒战神#陈平安
Pantheon · Top
9 / 6 / 9
34.6% KP
33,952
16% share
16,829g
219 CS · 5.1/m
皮卡丘#GOD
Karthus · Jungle
16 / 10 / 15
59.6% KP
58,548
27.6% share
23,513g
353 CS · 8.1/m
I Ryze you fall#NA1
Heimerdinger · Mid
11 / 11 / 9
38.5% KP
51,550
24.3% share
21,310g
306 CS · 7.1/m
VOID CENTURY#993
Twitch · ADC
13 / 15 / 14
51.9% KP
42,939
20.3% share
22,598g
303 CS · 7/m
bullseye#ttt
Nidalee · Support
3 / 12 / 27
57.7% KP
24,991
11.8% share
15,540g
68 CS · 1.6/m
Red side
Defeatmeta#lft
Rumble · Top
2 / 6 / 9
20.4% KP
25,375
13.4% share
16,622g
342 CS · 7.9/m
Aimilieee#9394
Naafiri · Jungle
14 / 9 / 10
44.4% KP
42,328
22.4% share
21,977g
278 CS · 6.4/m
Maykel#NA1
Ahri · Mid
16 / 10 / 14
55.6% KP
53,233
28.2% share
20,277g
269 CS · 6.2/m
WeiJiaLe#NA1
Caitlyn · ADC
17 / 15 / 15
59.3% KP
53,538
28.4% share
23,434g
343 CS · 7.9/m
Whisper Mua#NA1
Pyke · Support
5 / 12 / 16
38.9% KP
14,302
7.6% share
14,314g
64 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
