Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nasus
Victory
Ranked Solo/Duo · 13 days ago
3 / 7 / 5
K / D / A
27.6%
Kill participation
403.6
Damage / min
9,484g
382.4 gold / min
12
1 placed · 4 cleared
128
5.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFRYST様#531
Lucian · Top
2 / 5 / 4
40% KP
15,780
16.8% share
9,554g
171 CS · 6.9/m
Ninkey#300
Ambessa · Jungle
2 / 10 / 3
33.3% KP
15,123
16.1% share
8,810g
187 CS · 7.5/m
lft ckreborn#pris
Yone · Mid
2 / 5 / 6
53.3% KP
18,346
19.6% share
8,719g
179 CS · 7.2/m
Fearmie#fear
Zyra · ADC
2 / 5 / 4
40% KP
26,635
28.4% share
9,820g
206 CS · 8.3/m
captain of china#1u1u
LeBlanc · Support
7 / 4 / 5
80% KP
17,931
19.1% share
8,756g
17 CS · 0.7/m
Red side
VictoryDUA LISSA#NYC
Lissandra · Top
10 / 2 / 7
58.6% KP
21,276
27.9% share
12,401g
227 CS · 9.2/m
Yuu13#137
Wukong · Jungle
8 / 1 / 6
48.3% KP
12,303
16.2% share
12,511g
207 CS · 8.3/m
Win Worlds#2000
Azir · Mid
5 / 3 / 8
44.8% KP
23,795
31.3% share
12,549g
223 CS · 9/m
bullseye#ttt
Nasus · ADC
3 / 7 / 5
27.6% KP
10,009
13.1% share
9,484g
128 CS · 5.2/m
Swordblue#1345
Nidalee · Support
3 / 2 / 12
51.7% KP
8,760
11.5% share
8,540g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
